Releasing on April 20, Reaper’s Revenge brings all-new content including mount upgrades, distortion vectors, and all-new D-Series Distortions to Skyforge. 

There are also more interface changes coming; the adventure search interface is getting a facelift in a bid to make it more user friendly. 

There will now be a simplified difficulty level indicator which will be marked by three colors as seen in the picture above. Green is easy, orange is normal, and red is impossible. As things are now, you have to wait until you raise your prestige enough to access a new difficulty level. What was an impossible difficulty before becomes hard difficulty, and so forth.

Since Skyforge is doing away with prestige requirements for difficulty levels, after players complete one difficulty level, they will immediately be able to play a higher difficulty level adventure, test themselves against tougher enemies and bosses, and receive better rewards.

However, My.com warns players to consider the transition to a higher difficulty at their own risk:

Something else to look forward to in Reaper’s Revenge is the Rapid Response Squad, similar to the solo urgent call missions already in the game, but for up to three players. When joining the queue for the RRS, players have no idea what adventure they’ll be doing. From the announcement page:

The release date of certain content described in the announcement may differ from the release of the Reaper’s Revenge patch as a whole. Patch notes will be made available on Skyforge’s website ahead of its release.

Take a look at the Reaper’s Revenge announcement page for more details.

UPDATE: The Patch has been pushed back to April 26.